![A black and white smiley face, my usual profile picture](/assets/images/glooppfp.jpg)
About Me
I like vocal synths! The first one I ever used was SynthV's free version, when I wanted to make music with vocals but wasn't confident enough in my singing. Now I just think the singing robots are neat! (Miku Miku beam and such, you know how it is.) Recently, I've been particularly interested in stylized voicebanks. I'm starting to experiment with Miku v4, Kasane Teto (UTAU), maybe I'll even try Gumi v3 if I want to channel my inner mid-2010s english Vocaloid producer. My voicebank wishlist is pretty much "english voicebank for KAFU/VFlower/Kagamine Len Power/etc." with just a dash of "direct pitch editing in Vocaloid".
On the game side of things, I end up jumping from one genre to another very quickly. Sometimes I lean toward precision games that make me question the upper limits of acceptable difficulty, other times I'm in it for solving obtuse puzzles and unraveling a strange storyline or setting. I'm always up for anything with fun movement, though! Some of my favorites of all time are Celeste, Outer Wilds, the Splatoon series, and Team Fortress 2.
I made the original version of this site because I had seen a lot of really interesting Neocities sites and I had already been putting off making a place for my portfolio for a month or two. Recently, I bought the gloop.zone domain because I thought it sounded funny and took that as an opportunity to learn the basics of 11ty, a static site generator that leads to a bit less copy/pasting between pages. So here we are! Just you, me, the HTML/CSS on this page, and probably some formatting issue I missed.
![Image of a slime used to represent the GloopBloop character](/assets/images/skrunkle.png)
GloopBloop's Inner Monologue
It'll just be my Mastodon feed until I get telepathy to HTML working.
:cat_grin: is supposed to show up as
but I think
is simply too powerful to be displayed in an iframe embed.
![Godot game engine icon](https://upload.wikimedia.org/wikipedia/commons/thumb/6/6a/Godot_icon.svg/2048px-Godot_icon.svg.png)
Get into Music/Gamedev!
If you've ever wanted to make music or games but felt intimidated, there's never been a better time to start!
Music
For getting into music, Reaper is a very customizable DAW Digital Audio Workstation known for being a jack of all trades. It offers a fairly standard workflow by default, but with the many extensions and themes available for it, you can make it look and feel however you'd like! It runs better than its peers on lower-end or higher-end computers, supports Windows, Mac, and Linux, and offers a Winrar-like trial that never actually expires! (Still, if you use it a lot, please buy it; The license is $60 for individuals and lasts forever.)
I personally use Studio One by PreSonus, which I found easy to learn. Comparing it to Reaper, they both provide fairly traditional workflows, but Studio One is less customizable and more expensive. It also charges for major updates. FL Studio and Ableton Live are some other popular examples. FL Studio utilizes short patterns of notes that are meant to be reused throughout a song, while Ableton Live caters to electronic producers and anyone who wants to easily perform their music live in concerts, DJ sets, and the like.
Note that if you're also interested in Vocaloid/vocalsynths, keep in mind that some voicebanks come with bundled software. For example, Crypton v4 and NT voicebanks Hatsune Miku, Kagamine Len/Rin, Megurine Luka, Meiko, and Kaito purchased on Sonicwire usually come with Piapro Studio and Studio One Artist, which are more than enough to get started with making Vocaloid music.
Gamedev
Meanwhile, for gamedev, there are plenty of great free engines! My recommendation and personal favorite is Godot, a free and open source game engine that can be used for 2D or 3D games
Regardless of which engine you choose, there's a trove of tutorials on YouTube and plenty of information in other places!
Resources
My 88x31 Buttons
(Use to link here, if you'd like!)