Portfolio
Slime to the Sun (2023)
Journey to a Planet's Core
You're a slime on a mission to save your world from its own core! Stick to floors, walls, and ceilings as you delve ever deeper.
Slime to the Sun is a solo project made for the 10th Brackeys Gamejam, with the theme "diving deeper"! It was made in 1 week, and it was the first time I finished a gamejam submission in time for its deadline!
Play Online or Download on Itch.io![6 slimes on a planet with a sun in its core.](/assets/images/slimetothesunlogo.png)
Twenty, in Total (2023)
Aw Man, I'm Stuck In A Timeloop Again
Get your bearings, solve some puzzles, and open the door before time runs out and everything starts over!
Twenty, in Total was made as a collaboration between 3 developers! I mainly focused on puzzle design, music, and programming, Pictocat brought the art and map design, and FryingPan was in charge of the programming.
Play Online on Newgrounds![A title reading 'twenty, in total' in front of a stopwatch, key, and door with 3 keyholes](/assets/images/twito-header.jpg)
High Zeaz (2023)
The Zombie Pirate Movement Shooter
Navigate treacherous shiprecks, launch yourself into enemies at high speeds, and experience undead seafaring mayhem with your arsenal of chains-turned-grappling hooks!
High Zeaz was originally made in a weekend-long Halloween gamejam with the goal of fitting the themes of "Zombiefied" and "💀" by a team of 5, with me making the soundtrack.
At Rensselaer GameFest, a student game development showcase and competition, High Zeaz was nominated for Technical Exellence and won Exellence in Audio.
Download on Itch.io?